2 days before the launch!


Hello, good people. I'm a bit anxious and depressed now. I guess that's normal and oftenly happens before the first launch of a long-time project x_x

And I recently found plenty of bugs. I managed to fix them, so here is what I have fixed so far. This is already playable and online with the demo versions! Get ready to nyan nyan, pew pew pew!

The fixes

  • Fixed a severe bug where the player could disappear out of the screen.
  • Fixed a small display bug with sharks that occurred when they were hit.
  • Fixed a bug with boss 3 phase 1 - Bullet hitbox were higher than the sprite.
  • Revamped most phases of boss 1. Harder but more interesting.
  • Improved movement.
  • Improved global performance.
  • Made the beginning of Level 1 more interesting.

Is this the final version?

Of course not! There will be updates, and the first thing I have to work on for a future version is the introduction. It is really blank for now. Also, maybe I'll do some adjustments within the level design. =)

Nekocheers.

Hefka

Files

Warcat Parade - Demo for WebGL Play in browser
Version 5 Feb 29, 2024
Warcat Parade for Windows 43 MB
Version 3 Dec 06, 2023
Warcat Parade for Linux 41 MB
Version 2 Dec 06, 2023
Warcat Parade for MacOSX 40 MB
Version 2 Dec 06, 2023
Warcat Parade - Demo for WebGL Play in browser
Version 1 Dec 06, 2023
Warcat Parade - DEMO for Windows 43 MB
Version 11 Dec 06, 2023
Warcat Parade - DEMO for MacOSX 40 MB
Version 5 Dec 06, 2023
Warcat Parade - DEMO for Linux 41 MB
Version 8 Dec 06, 2023

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