Well, v0.14.4 is live. Demo updated as well.
Heyoooo I'm sleepy!
Final level reachable in the full version : Level 2-2.
[NEW] Started to prototype late game.
[NEW] Implemented a new feature that will occur in level 2-3.
[NEW] Made music for the tutorial, level 2-3 and level 3-1.
[NEW] New rooms for level 2-1 and level 2-2. Level 2-1 finished.
[NEW] A new trap. Ha, ha, ha!
[UPDATE] New SFX.
[UPDATE] New design for the level exits.
[UPDATE] Outline of enemy bullets is now white for a better contrast.
[FIX] Fixed a bug with enemies blinking the wrong way when hit.
[FIX] Fixed a bug in level 2-1 with TNT crates and dragonheads.
[FIX] Fixed a bug of nausea when the cursor was too close to the player.
Take care. For the next update, I'll finish the level 2-3 and the second boss, they're ready!
Hefka
Files
Get NekoPunk (in development)
NekoPunk (in development)
Weapons and savage riffs but it goes nyan-nyan!
Status | In development |
Author | Hefka Games |
Genre | Action |
Tags | 2D, Bullet Hell, catgirl, Dungeon Crawler, Pixel Art, punk, Roguelike, Roguelite, Top-Down |
Languages | English, French |
More posts
- Oooooh what's this ?1 day ago
- Okay, what to do now...?Dec 06, 2023
- Still on the road.May 01, 2022
- NekoMicroNews from October 2021Oct 11, 2021
- (FR) Journal de bord du développeur - 4 Octobre 2021Oct 04, 2021
- NekoPunk: source code cleanup + Linux and MacOSX versions updatedOct 01, 2021
- NekoPunk: quick fix and last update of SeptemberSep 29, 2021
- This devlog is savage and still manages to be annoying.Sep 27, 2021
- Nekopunk, still in the mosh pitSep 18, 2021
Comments
Log in with itch.io to leave a comment.
You're so expedient in your development.