Bug fixes.
NekoPunk (in development) » Devlog
Hello. Are are news from the lab.
The v0.5.6 has been posted for Windows, Mac and Linux.
- Fixed a severe bug where bullets were able to piercing thought walls.
- Fixed a severe bug where calling the pause screen messed everything up.
- You start with oly one weapon now, so don't spam the TAB button until I make the other ones collectables!
- Fixed a bug with the shop.
- Made new musics.
Files
NekoPunk - Demo for Mac Play in browser
Version 18 Feb 24, 2021
NekoPunk - Demo for Linux 134 MB
Version 18 Feb 24, 2021
NekoPunk - Demo for Windows 46 MB
Version 20 Jun 08, 2021
NekoPunk - Demo for Mac Play in browser
Version 3 Apr 02, 2020
NekoPunk - Demo for Linux 134 MB
Version 3 Apr 02, 2020
NekoPunk - Demo for Windows 46 MB
Version 3 Apr 02, 2020
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NekoPunk (in development)
Weapons and savage riffs but it goes nyan-nyan!
Status | In development |
Author | Hefka Games |
Genre | Action |
Tags | 2D, Bullet Hell, catgirl, Dungeon Crawler, Pixel Art, punk, Roguelike, Roguelite, Top-Down |
Languages | English, French |
More posts
- Oooooh what's this ?22 days ago
- Okay, what to do now...?Dec 06, 2023
- Still on the road.May 01, 2022
- Well, v0.14.4 is live. Demo updated as well.Oct 14, 2021
- NekoMicroNews from October 2021Oct 11, 2021
- (FR) Journal de bord du développeur - 4 Octobre 2021Oct 04, 2021
- NekoPunk: source code cleanup + Linux and MacOSX versions updatedOct 01, 2021
- NekoPunk: quick fix and last update of SeptemberSep 29, 2021
- This devlog is savage and still manages to be annoying.Sep 27, 2021
- Nekopunk, still in the mosh pitSep 18, 2021
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