v0.8.1 - The demo is now finished.
NekoPunk (in development) » Devlog
Hello everyone!
v0.8.1
+ The player can not longer pause the game when the character is dead.
+ Fixed the bug when the music stopped to play when unpausing the game.
+ Added fog. (more lisibility, more immersion).
+ Added a whole cutscene after level 1.
+ Slightly revamped spritesheet of boss 1.
+ Fixed a bug with the dialog of boss 1.
== THIS COMPLETES THE DEMO ==
Some iterations might occur, but now I can focus on the whole game.
The next updates will be private, unless if a major bug has been found.
Files
NekoPunk - Demo for Mac Play in browser
Version 13 Aug 15, 2020
NekoPunk - Demo for Linux 134 MB
Version 13 Aug 15, 2020
NekoPunk - Demo for Windows 46 MB
Version 13 Aug 15, 2020
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NekoPunk (in development)
Weapons and savage riffs but it goes nyan-nyan!
Status | In development |
Author | Hefka Games |
Genre | Action |
Tags | 2D, Bullet Hell, catgirl, Dungeon Crawler, Pixel Art, punk, Roguelike, Roguelite, Top-Down |
Languages | English, French |
More posts
- Oooooh what's this ?2 days ago
- Okay, what to do now...?Dec 06, 2023
- Still on the road.May 01, 2022
- Well, v0.14.4 is live. Demo updated as well.Oct 14, 2021
- NekoMicroNews from October 2021Oct 11, 2021
- (FR) Journal de bord du développeur - 4 Octobre 2021Oct 04, 2021
- NekoPunk: source code cleanup + Linux and MacOSX versions updatedOct 01, 2021
- NekoPunk: quick fix and last update of SeptemberSep 29, 2021
- This devlog is savage and still manages to be annoying.Sep 27, 2021
- Nekopunk, still in the mosh pitSep 18, 2021
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